![]() ![]() This series is based on the idea that you should always do the right thing and be kind to others, and the many well-written choices you have to make here show that. Resurgence does a great job capturing what Star Trek is all about. This is a plot point and a bit of an oddity in the lore, since most Trill aren’t joined together, but it seems like the writers wanted this to be a bigger deal than it is.and a Bolian, before introducing the Hotari, who reminded me of orcs, and the Alydians, who look like they belong more in Star Wars or Mass Effect than Star Trek. Some of the things you might expect to see on a Star Trek crew are: A Vulcan and a Trill who aren’t joined together. The game spends a lot of time setting up some of the initial tensions and relationships, which pays off: the game is much longer than it probably seems it will be, clocking in at around 12 to 13 hours for a single playthrough (assuming you don’t run into any frustrating gameplay parts that make you stuck for a while), and the first third of those hours are spent setting up the current state of the Resolute and the crew on board. However, how players develop both characters through the choices they have can change their personalities within certain limits. Diaz is happy and works hard, which is a good balance to Rydek’s seriousness and focus on strategy. He is a member of the long-suffering “lower decks”: the grunts who do all the work below the bridge and often pay the price with their bodies (or their lives) without much fanfare. This is important to the plot in a few ways, and it also gives Rydek, who seems like a superhero, a flaw that was foreseen.Īfter some tutorials and setting the scene, the game introduces the secondary protagonist, Petty Officer Carter Diaz. They’re not a very well-known race in Star Trek, and they have a genetic defect that requires them to use a substance called Deuridium to stabilize their cell structure. ![]() If you don’t know what a Kobliad is, don’t worry too much about giving back your tricorder. The animation for running, in particular, is pretty weird and slow as hell.Īt the start of Resurgence, players meet Jara Rydek, a half-Kobliad Starfleet Commander with a mysterious but impressive service record that has earned her a lot of respect and fame. Even though the final frontier can look beautiful, Resurgence has a clear “last-gen” look, and the environments have some distracting low-quality textures. Lucky for me, it takes more than a showy side eye to turn me off of a Trek game. The facial animations for the Aldyians and hotari are certainly emotional and dynamic, but the human faces have a lot of Mass Effect 1 stray eyebrow energy, and everyone always looks mildly confused and slightly annoyed. Instead of prosthetics, we have detailed alien faces thanks to the Unreal Engine. It’s one thing to come up with a name for a species, but how do you make two races that fit into the Star Trek universe? Especially since most of the aliens in Star Trek were made to look real by using prosthetics. ![]() Even though it’s always fun to see familiar faces in Star Trek, I was very excited to see the two new species that were made just for Resurgence. At the end of the episode, Portal says, “I’ll sleep until I’m needed again.” For an episode that came out in 1987, that was a hell of a hint at what would happen in the future. Once Riker solves Portal’s riddle and proves humanity’s worth, Portal lets go of the Enterprise and a Ferengi ship. In it, a Tkon guardian named Portal 63 challenges Riker. For those who don’t know, Season 1 is when Riker doesn’t have a beard and sits in chairs in a unique way. The Tkon are an ancient civilization that was first mentioned in The Last Outpost in Season 1 of The Next Generation. Only, there is ancient, advanced Tkon technology and trickery at work here, and not everyone is who they say they are. Jara and the rest of the crew of the Resolute have to keep the two races from fighting over the mines and the Dilithium inside them. Resurgence introduces two new species: the rocky-faced, hardy, and once subservient hotari, who mined on their planet’s moon, Tau, and the tall, militaristic alydians, who look like Kelpians or Kaminoans and used to control the hotari by making them work in mines that they technically owned. ![]()
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